Unreal Tournament Dedicated Server setup help

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=(V)=itsadam
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=itsadam »

hi again lol haha all day long...

do i have to do the http://www.noip.com/ to make it work online if so how do i?
this is what i get when i runserver.bat

+-----------------------+
StartMap BT-(bar)Level_1
GameType Botpack.CTFGame
MaxPlayers 20
+-----------------------+
Executing Class Engine.ServerCommandlet
Unreal engine initialized
Browse: BT-(bar)Level_1?Name=itsadam?Class=BotPack.TFemale1?team=0?skin=FCommand
oSkins.cmdo?Face=FCommandoSkins.anna?Voice=BotPack.VoiceFemaleOne?game=Botpack.C
TFGame?MaxPlayers=20?mutator=MapVoteULv2.BDBMapVote
LoadMap: BT-(bar)Level_1?Name=itsadam?Class=BotPack.TFemale1?team=0?skin=FComman
doSkins.cmdo?Face=FCommandoSkins.anna?Voice=BotPack.VoiceFemaleOne?game=Botpack.
CTFGame?MaxPlayers=20?mutator=MapVoteULv2.BDBMapVote
Bound to Fire.dll
Bound to IpDrv.dll
Collecting garbage
Purging garbage
Garbage: objects: 16184->16183; refs: 198965
Game class is 'CTFGame'
WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
WinSock: Socket queue 131072 / 131072
WinSock: I am life-PC (192.168.1.10)
TcpNetDriver on port 7777
Server Package: SoldierSkins
Server Package: CommandoSkins
Server Package: FCommandoSkins
Server Package: SGirlSkins
Server Package: BossSkins
Server Package: Botpack
Server Package: MultiMesh
Server Package: Relics
Server Package: EpicCustomModels
Server Package: TCowMeshSkins
Server Package: TNaliMeshSkins
Server Package: TSkMSkins
Server Package: BTPPUser
Server Package: BTCheckPoints
Server Package: Bunnytrack
Server Package: BTPlusPlusv0994_C
Server Package: MapVoteULv2
Spawning: IpDrv.UdpBeacon
Spawning: SecureValidate.SVUdpServerQuery
Spawning: SecureValidate.SVUdpServerUplink
Spawning: SecureValidate.SVUdpServerUplink
Spawning: UWeb.WebServer
Bound to UWeb.dll
Spawning: BTCheckPoints.BTCheckPoints
Spawning: BTPlusPlusv0994.BTPlusPlus
Level is Level BT-(bar)Level_1.MyLevel
Bringing Level BT-(bar)Level_1.MyLevel up for play (20)...
InitGame: ?Name=itsadam?Class=BotPack.TFemale1?team=0?skin=FCommandoSkins.cmdo?F
ace=FCommandoSkins.anna?Voice=BotPack.VoiceFemaleOne?game=Botpack.CTFGame?MaxPla
yers=20?mutator=MapVoteULv2.BDBMapVote
MaxPlayers 20
Base Mutator is BT-(bar)Level_1.DMMutator0
Mutators MapVoteULv2.BDBMapVote
Add mutator MapVoteULv2.BDBMapVote
UdpServerQuery(crt): Port 7778 successfully bound.
Resolving unreal.epicgames.com...
Resolving master.mplayer.com...
*
* BTCheckPoints mutator started
* Version 1.0 by Sp0ngeb0b
* BTPlusPlus detected, cooperating mode active.
* Starting client-side HUD.
* Contact: spongebobut@yahoo.com
*
+-----------------
| BTPlusPlus v0.994 by [es]Rush*bR
| forcing Hardcore mode / 100% Gamespeed / 35% AirControl
| Status: Running
+-----------------
Unknown Mutator in use: BTPlusPlusv0994.InstaGibBT
Initiating local logging...
Initiating world logging...
Game engine initialized
Resolved master.mplayer.com (98.124.199.29)
UdpServerUplink: Master Server is master.mplayer.com:27900
UdpServerUplink: Port 7779 successfully bound.
Resolved unreal.epicgames.com (199.255.40.174)
UdpServerUplink: Master Server is unreal.epicgames.com:27900
UdpServerUplink: Port 7779 successfully bound.
BDBMapVote: Maps Reloaded. Total Maps = 937
=(V)=itsadam
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=itsadam »

hi i got this working online wow lol i put the DMZ on i am so happly lol
https://ut99.org/viewtopic.php?f=33&t=3290
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=(V)=RocketJedi
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=RocketJedi »

DMZ is a bad idea. that means that machine is open to attack from the internet
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=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
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=(V)=Kevster
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=Kevster »

=(V)=RocketJedi wrote:DMZ is a bad idea. that means that machine is open to attack from the internet
True Dat RJ. :omg-shocked
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=(V)=itsadam
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=itsadam »

i do not know how to make it work online i have to have DMZ to make it work and when i get my server machine working it only going to have ut server on it and movies

how can i make it work if i do not put dmz on?
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=(V)=RocketJedi
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=RocketJedi »

use port forwarding on your router. server ip should be static. go to port forward.com and it will help you
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=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
medor
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Re: Unreal Tournament Dedicated Server setup help

Post by medor »

i use DMZ
and use symantec andpoint protection ^^ ( make exception for UT ) in setting anti-virus.
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=(V)=RocketJedi
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=RocketJedi »

unless thats a software firewall your still taking a huge risk.
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=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
=(V)=itsadam
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=itsadam »

hi ty 4 all the help i will look in on port forward.com later i am working on my server i put windows xp on my old pc that we be a server but my server is not ready the way i want it to be. 2more things i want to do 1st 1 is get the IpToCountry thing to work that is the flag thing i think lol. u know when u push f1 and see the Country flag...

2 get RedirectToURL to work

my server will be in the UT server list when it is ready not in the CTF because i am running BT-mapname.
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Re: Unreal Tournament Dedicated Server setup help

Post by medor »

i go to my work and make a full reply after

just this part for the moment

Code: Select all

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.0
InitialConnectTimeout=120.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=40
LanServerMaxTickRate=40
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload

[IpDrv.HTTPDownload]
RedirectToURL=http://uz.ut-files.com/
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
=(V)=itsadam
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=itsadam »

ty all good got the RedirectToURL to work i haved a erro but i fix it
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=itsadam »

hi again how do i make ipToCountry work
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Re: Unreal Tournament Dedicated Server setup help

Post by medor »

There is bad files for missing to say add texture as pakage
this is ok http://unrealtournament.99.free.fr/utfi ... ry-1.6.zip

Code: Select all

[IpToCountry.LinkActor]
QueryServerHost[0]=www.unrealkillers.com
QueryServerHost[1]=www.iptocountry.ut-files.com/
QueryServerHost[2]=utgl.unrealadmin.org
QueryServerHost[3]=
QueryServerFilePath[0]=/iptocountry/iptocountry16.php
QueryServerFilePath[1]=/iptocountry16.php
QueryServerFilePath[2]=/iptocountry16.php
QueryServerFilePath[3]=
QueryServerPort[0]=80
QueryServerPort[1]=80
QueryServerPort[2]=80
QueryServerPort[3]=
resolvedAddress[0]=104.152.168.12
resolvedAddress[1]=192.111.155.210
resolvedAddress[2]=85.236.100.16
resolvedAddress[3]=
=(V)=itsadam
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=itsadam »

no its not working lol
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Re: Unreal Tournament Dedicated Server setup help

Post by medor »

Stop the server and replace all files for make a new install.
Start the server ... this generate the ini.
Stop the server ...edit the ini.
Start the server and enjoy

Not missing line in UT.ini ' (specialy the utx and the utx file in place) and have the right order on top liste serveractors ?
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