ZP-IG-RX ***BETA***

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EvolutionZero
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Re: ZP-IG-RX ***BETA***

Post by EvolutionZero »

ok it worked, thx. Also- lol, idk at what speed it starts, but dont put that left fire rocket speed too low (i tried 50 for the fun of it lol) cause the rocket will appear to move much faster than it is actually going and u will have to sit there for an hour for the rocket to explode lol
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medor
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Re: ZP-IG-RX ***BETA***

Post by medor »

it's weird.I still do most of the tested
it is different on server windows but not linus
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Re: ZP-IG-RX ***BETA***

Post by medor »

false first impression

it's only delayed the explosion effect but not the speed visual effect to

if you set to 50 you can see missile speed normal but planted in the ground waiting to exploding ; this is not synchronized
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Re: ZP-IG-RX ***BETA***

Post by EvolutionZero »

yep thats what i was talking about
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Re: ZP-IG-RX ***BETA***

Post by EvolutionZero »

i run on windows server, it acts just fine, if ur talking about this rocket going slower is diff on linux, then ok ill take ur word for it, as i dont have linux server :)
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Re: ZP-IG-RX ***BETA***

Post by =(V)=Mar »

ooh yeah its true, I just tried it to set it low and the missile is not synchronized with client, so it makes it like it get stuck on the wall for a few seconds and then explodes.

Happens when maxspeed is different than speed, will fix this on next update. Thanks for the feedback guys :thumbup
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Re: ZP-IG-RX ***BETA***

Post by EvolutionZero »

np, i dont think anyone is ganna slow it down to such a speed, so no rush :)
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Re: ZP-IG-RX ***BETA***

Post by medor »

*FTB*~NightWing~ wrote:i run on windows server, it acts just fine, if ur talking about this rocket going slower is diff on linux, then ok ill take ur word for it, as i dont have linux server :)
It's same under windows and linux ... no difference


The interest of slowing the missile is that it is difficult to destroy.
We play slv205 and have fun to destroy it in flying.

This adjustment allows you to adjust the speed with the aircraft for more fun.
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