Upgrade for Questionable Direction

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=(V)=Kevster
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Upgrade for Questionable Direction

Post by =(V)=Kevster »

Hi Everyone

Per Candy's request, I've made some minor changes to CTF-QuestionableDirection.

- Added 8 more RX pickups to each base
- Changed the door triggers so that you can also shoot at the doors and they'll open
- Changed the map textures to provide better lighting and a cleaner looking environment
- Added additional weapon placement in certain areas

How's it look?

[youtube]oHSs8oDuUwM[/youtube]
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=(V)=CandyMan
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Re: Upgrade for Questionable Direction

Post by =(V)=CandyMan »

I asked for this request so when the server has an abundant amount of players in it, this one could be voted so everyone or mostly everyone could get an RX...

Thanks for adding more RX's, which was my main goal and something that I wanted accomplished for many weeks/months now.

I don't like the idea of shooting the doors to open them, makes it too easy for the FC to get back to the base, I think they should've been left alone.
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Re: Upgrade for Questionable Direction

Post by ZodiaK »

=(V)=CandyMan wrote:I don't like the idea of shooting the doors to open them, makes it too easy for the FC to get back to the base, I think they should've been left alone.
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=(\/)=_\/3|\|0/\/\
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Re: Upgrade for Questionable Direction

Post by =(\/)=_\/3|\|0/\/\ »

ZoD wrote:
=(V)=CandyMan wrote:I don't like the idea of shooting the doors to open them, makes it too easy for the FC to get back to the base, I think they should've been left alone.
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Re: Upgrade for Questionable Direction

Post by HaHa »

Yeah, just put the doors back to the normal way and it's all good.
Or expect Slagg to destroy us all in that map
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Re: Upgrade for Questionable Direction

Post by happy_go_lucky »

8 more? so there's 12 RX's on each side?

That will make it easier to defend. And that's good with the doors opening on firing.

It evens out.

It looks great with both changes.
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Re: Upgrade for Questionable Direction

Post by =(V)=Boyzel »

IDK, 12?...
Like to see maybe 6 each side.
No doors opening by shooting
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Re: Upgrade for Questionable Direction

Post by =(V)=CandyMan »

Holy shit, didn't think there was 12 (didn't do the math).

I would be happy if there was 6 RX's on each side, not to make it overpowering with RX's but to have enough for large games.
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Re: Upgrade for Questionable Direction

Post by =(V)=Kevster »

Alright. Good feedback. I'll put put the triggers back to the way they were. So you want to remove (2) rx's from each base? Just to confirm.
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Re: Upgrade for Questionable Direction

Post by =(V)=CandyMan »

Have it so there's 6 RX's on each base, the four that's already there plus an additional two. That should be suffice, let's see what the other's say as well.
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Re: Upgrade for Questionable Direction

Post by =(V)=Boyzel »

=(V)=CandyMan wrote:Have it so there's 6 RX's on each base, the four that's already there plus an additional two. That should be suffice, let's see what the other's say as well.
ya let's see how just 2 extra play..

Nice job btw, cant wait to play it.
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Re: Upgrade for Questionable Direction

Post by =(V)=Kevster »

Ok kiddies, all done. Thanks for everyone's input.

- Each base now has (6) RX's each. The (2) extras are on the side walls, 180 degrees from each other.
- Door Triggers are back to what they were before I changed them.

Not going to bother making another movie. Just going to winrar this for upload. :cool

If you have any other maps that need to be changed, please let me know. :thumbup

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Last edited by =(V)=Kevster on Sun Dec 07, 2014 8:54 pm, edited 1 time in total.
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Re: Upgrade for Questionable Direction

Post by =(V)=CandyMan »

What you going to name it ?
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Re: Upgrade for Questionable Direction

Post by =(V)=Kevster »

I think I'll rename it CTF-QuestionableDirection_Wfix (Wfix = Weapons Fix). Unless you have another name that you'd like to use?
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Re: Upgrade for Questionable Direction

Post by =(V)=CandyMan »

Whatever is good to you my man.
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My tags are: =VM19=Coty2255 and |VM|TH3 J0K3R

More games and divisions are coming soon...

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