Dark Forest
- evilgrins
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Dark Forest
Okay, ready for a peek:
http://www.mediafire.com/download/u0z96 ... t+ZETA.zip
This isn't the final version. I'm getting some folks to help me with a few things in Hermskii's forum.
A few things:
M16 - While it sits a little oddly in player's hands, can't tell in the HUD, this is by far my favorite version of this weapon I've seen in UT. Minus the one that comes with the Infiltration mutator, anyway.
BlueBaller - If anyone ever made the instagib into an uzi, this is pretty close to what it would be. It's not quite that powerful but it's pretty close. I think the 1 thing that will keep players from primarily using this is that you usually can't see anything when you're shooting it. The muzzle flash is extreme... but it's still good for clearing a path when you're nearly overrun.
GreenieGun - This is basically just the ripper with cute things mapped over the projectiles. No visible weapon in the HUD, alt fire is a lot stronger than the ripper's alt.
I placed a redeemer directly behind the cabin. Seemed like a good idea, as that's often the fallback position.
Oh, that one intro line I couldn't figure out? Picked something:
http://www.mediafire.com/download/u0z96 ... t+ZETA.zip
This isn't the final version. I'm getting some folks to help me with a few things in Hermskii's forum.
A few things:
M16 - While it sits a little oddly in player's hands, can't tell in the HUD, this is by far my favorite version of this weapon I've seen in UT. Minus the one that comes with the Infiltration mutator, anyway.
BlueBaller - If anyone ever made the instagib into an uzi, this is pretty close to what it would be. It's not quite that powerful but it's pretty close. I think the 1 thing that will keep players from primarily using this is that you usually can't see anything when you're shooting it. The muzzle flash is extreme... but it's still good for clearing a path when you're nearly overrun.
GreenieGun - This is basically just the ripper with cute things mapped over the projectiles. No visible weapon in the HUD, alt fire is a lot stronger than the ripper's alt.
I placed a redeemer directly behind the cabin. Seemed like a good idea, as that's often the fallback position.
Oh, that one intro line I couldn't figure out? Picked something:
- =(V)=D/\SH
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Re: Dark Forest
and here I thought masturbation made you blind
but in UT....having the blue ballers does ;)
so.... BE WARNED MONSTER LOVERS
always play with your green gun as much as possible
anywayz.....
nice job grinz ;)
although i dont play MH .....i still love seeing new creations for this 15 year old game of ours
KEEP IT UP MAN !!
im sure many will enjoy playing em
but in UT....having the blue ballers does ;)
so.... BE WARNED MONSTER LOVERS
always play with your green gun as much as possible
anywayz.....
nice job grinz ;)
although i dont play MH .....i still love seeing new creations for this 15 year old game of ours
KEEP IT UP MAN !!
im sure many will enjoy playing em
- evilgrins
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Re: Dark Forest
Not so very new. It's an edit of a map THUNDERBOLT made for when Nali Weapons 2 came out.=(V)=D/SH wrote:i still love seeing new creations for this 15 year old game of ours
KEEP IT UP MAN !!
Just saw some things I thought needed fixing.
Just learned there's a file missing. I'll fix that later.
Okay, some of you may need this too · http://www.unrealcentral.com/downloads/ ... nieGun.zip
The missing file is a part of that.
- =(V)=Mar
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Re: Dark Forest
I like the original from Thunder Bolt and the other edit that has the vehicles on it, so this one should be even more awesome.
- evilgrins
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Re: Dark Forest
I'd've liked the one with the vehicles more if there was a ReadMe that explained how to drive them.=(V)=Mar wrote:
I like the original from Thunder Bolt and the other edit that has the vehicles on it, so this one should be even more awesome.
They're not even that hard to drive in ut2004, so why are they so hard in ut99?
- evilgrins
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Re: Dark Forest
Nelsona made 2 edits of my edit, with varying pathing.
1st, everything attacks at once · http://hermskii.com/Forum/download/file.php?id=1285
2nd, more balanced and easier · http://hermskii.com/Forum/download/file.php?id=1289
Red_Mist made a more balanced edit · https://skydrive.live.com/embed?cid=07A ... iqRp63Szi8
These edits only have the map in them, all the support files are with my original download edit, plus the GreenieGun one.
1st, everything attacks at once · http://hermskii.com/Forum/download/file.php?id=1285
2nd, more balanced and easier · http://hermskii.com/Forum/download/file.php?id=1289
Red_Mist made a more balanced edit · https://skydrive.live.com/embed?cid=07A ... iqRp63Szi8
These edits only have the map in them, all the support files are with my original download edit, plus the GreenieGun one.
- =(V)=RocketJedi
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Re: Dark Forest
are these ready for server play?
=(V)=BloodyRabbit wrote: ↑Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
- evilgrins
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Re: Dark Forest
Maps are still in testing phase, I've been going over the edits others made and further changing things.
Downloads above are playable, on server. I'd recommend red_Mist's as the best for that, as well as Nelsona's 2nd.
Sorry I haven't been around much. Personal issues.
Downloads above are playable, on server. I'd recommend red_Mist's as the best for that, as well as Nelsona's 2nd.
Sorry I haven't been around much. Personal issues.
- =(V)=RocketJedi
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Re: Dark Forest
hope those issues get worked out! ill check out the maps soon
=(V)=BloodyRabbit wrote: ↑Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
- evilgrins
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Re: Dark Forest
They did.=(V)=RocketJedi wrote: ↑Wed Mar 19, 2014 8:42 am hope those issues get worked out! ill check out the maps soon
https://unreal-games.livejournal.com/116266.html