Turning off fps limit in Unreal Tournament 436 vs 469+

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Turning off fps limit in Unreal Tournament 436 vs 469+

Post by =(V)=RocketJedi »

Now this is freaking cool!
UT Sniper (SJA94) wrote:
Tue May 12, 2020 4:36 am
A few years back I made a video showing what happens when you turn off the fps limiter for Unreal Tournament on modern machines, the game becomes pretty much unplayable due to massive speedup with the game engine not being able to handle more than 200fps, it would also make you warp back and forth online because you are moving faster then you should, resulting in you getting kicked by server mods(like ACE, newnet), or even getting banned from a server if an admin spots you ruining the experience for the other players.

Version 436 video:

Now with the upcoming release of Unreal Tournament 469 there has been a big change regarding the fps limit, the game engine can now run on pretty much unlimited fps limit without causing a speedup(something like 2000000 limit, but most likely limited by your computer's performance), you can also now play online with over 200 fps without warping/speedup(few servers may restrict this however).

A new command has been added to change you fps limit without having to use the old preferences command, now all you have to do is type fps <number> into the console. e.g fps 250
If you are on a server that runs ACE and you are using ACE's highperftoggle feature the fps limit change won't happened until you reconnect.

Online your fps is restricted by your netspeed FPS limit = netspeed / 64, on the default LAN netspeed connection setting you will be able to play with a limit of 312.5fps, you can change this by using the command netspeed <number> in your console. e.g netspeed 15000

Basic examples:
netspeed 10000 = 156.25 fps
netspeed 20000 = 312.50 fps
netspeed 40000 = 625.00 fps
netspeed 80000 = 1250.0 fps

Version 469+ video:

=(V)=BloodyRabbit wrote:
Tue Oct 10, 2017 3:13 pm
That was EPIC! I just creamed all over my panties!!!

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Re: Turning off fps limit in Unreal Tournament 436 vs 469+

Post by =(V)=BloodyRabbit »

That's cool!
=(V)=RocketJedi wrote:
Thu Feb 02, 2017 9:16 am
WTF I shot this twat-a-potamus and he didn't die!
=(V)=RocketJedi wrote:
Wed Jun 28, 2017 8:01 am
wtf lag is that!
=(V)=RocketJedi wrote:
Thu Aug 17, 2017 8:31 am
I cant believe i have to waste my time on this
=(V)=RocketJedi wrote:
Wed Sep 27, 2017 4:44 pm
During the Cold War, the U.S. considered airdropping enormous condoms labeled "Medium" on the Soviets
=(V)=RocketJedi wrote:
Thu Oct 05, 2017 8:36 am
A free picture of DEEZ NUTZ
=(V)=RocketJedi wrote:
Thu Dec 14, 2017 4:12 pm
bahaha this is great news
=(V)=RocketJedi wrote:
Sun Feb 18, 2018 6:33 pm
how about we mute the entire server then all you can do is play or rage quit.
=(V)=RocketJedi wrote:
Mon Mar 11, 2019 11:02 am
FML im old and chics don't check me out anymore
=(V)=RocketJedi wrote:
Mon Nov 20, 2017 10:49 pm
BloodyRabbit is the sexiest man alive!! (Rubs nipples)

Oh RJ, the things you say. This is worth the super long sig :laugh :vmrocks


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Re: Turning off fps limit in Unreal Tournament 436 vs 469+

Post by =(V)=Kevster »

LOL. Pretty wild!

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