NewNet Rocket X test server

Post Reply
User avatar
=(V)=RocketJedi
Lieutenant Colonel
Posts: 11559
Joined: Fri Oct 11, 2013 8:41 pm
Location: New York
Has thanked: 72 times
Been thanked: 17 times
Contact:

Re: NewNet Rocket X test server

Post by =(V)=RocketJedi »

we reverted back to stock with ACE only. too many bug with NN at this time. played map Rolled Steel and the infinity rife didn't even zoom
Image

Image

=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
User avatar
Cross_Eyed_Noob
V.I.P.
Posts: 940
Joined: Fri Oct 11, 2013 5:21 pm
Has thanked: 6 times
Been thanked: 11 times

Re: NewNet Rocket X test server

Post by Cross_Eyed_Noob »

I can't see crosshair while in spec
User avatar
BIG_JAKE-}X{_{HoF}
Forums Elite
Posts: 345
Joined: Fri Aug 15, 2014 1:45 pm
Location: Shasta Lake, CA
Has thanked: 1 time
Been thanked: 4 times

Re: NewNet Rocket X test server

Post by BIG_JAKE-}X{_{HoF} »

Just got mowed over by many jets like I was standing there. It's like some jets kill you way to easy. So I went to the other side and had absolutely zero affect trying to kill people with my jet..(Shooting them)on board guns. Blast radius needs to be toned down. Blast is going through the walls again and half way down the hallways. Also just now noticed I am dying before anything hits me. Some one launched rockets at me and I could see them coming and that's it. The rockets are about 10ft in front of me then dead. They don't even hit me.
Why run, you will only die tired!
User avatar
=(V)=RocketJedi
Lieutenant Colonel
Posts: 11559
Joined: Fri Oct 11, 2013 8:41 pm
Location: New York
Has thanked: 72 times
Been thanked: 17 times
Contact:

Re: NewNet Rocket X test server

Post by =(V)=RocketJedi »

BIG_JAKE-}X{_{HoF} wrote: Tue Sep 11, 2018 8:22 pm Just got mowed over by many jets like I was standing there. It's like some jets kill you way to easy. So I went to the other side and had absolutely zero affect trying to kill people with my jet..(Shooting them)on board guns. Blast radius needs to be toned down. Blast is going through the walls again and half way down the hallways. Also just now noticed I am dying before anything hits me. Some one launched rockets at me and I could see them coming and that's it. The rockets are about 10ft in front of me then dead. They don't even hit me.
this must have been before i put the server back to normal. Everything has been revered back accept ACE
Image

Image

=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
User avatar
=(V)=Boyzel
Pilot First Class
Posts: 1443
Joined: Sat Oct 12, 2013 9:40 am
Location: Kansas City

Re: NewNet Rocket X test server

Post by =(V)=Boyzel »

The server seemed to played better tonight. The RX's seem clunky and don't turn as well. Also was the damage adjusted on the RX's, had the shock rifle dropping me with one blast. Would the ACE have any effect on that stuff or was other items adjusted?
Image
User avatar
BIG_JAKE-}X{_{HoF}
Forums Elite
Posts: 345
Joined: Fri Aug 15, 2014 1:45 pm
Location: Shasta Lake, CA
Has thanked: 1 time
Been thanked: 4 times

Re: NewNet Rocket X test server

Post by BIG_JAKE-}X{_{HoF} »

Almost every weapon was like that, one shot kills and your dead. RJ this was after you changed it back.
Why run, you will only die tired!
medor
Forums Elite
Posts: 277
Joined: Thu Mar 27, 2014 4:54 pm
Been thanked: 1 time

Re: NewNet Rocket X test server

Post by medor »

=(V)=RocketJedi wrote: Tue Sep 11, 2018 8:03 pm we reverted back to stock with ACE only. too many bug with NN at this time. played map Rolled Steel and the infinity rife didn't even zoom
have you set for it ?
TrackFOV=0

Also just now noticed I am dying before anything hits me. Some one launched rockets at me and I could see them coming and that's it. The rockets are about 10ft in front of me then dead. They don't even hit me.
Right this bug is due to UN1; that come with change velocity missile rx.
User avatar
=(V)=RocketJedi
Lieutenant Colonel
Posts: 11559
Joined: Fri Oct 11, 2013 8:41 pm
Location: New York
Has thanked: 72 times
Been thanked: 17 times
Contact:

Re: NewNet Rocket X test server

Post by =(V)=RocketJedi »

medor wrote: Wed Sep 12, 2018 2:29 am
=(V)=RocketJedi wrote: Tue Sep 11, 2018 8:03 pm we reverted back to stock with ACE only. too many bug with NN at this time. played map Rolled Steel and the infinity rife didn't even zoom
have you set for it ?
TrackFOV=0

Also just now noticed I am dying before anything hits me. Some one launched rockets at me and I could see them coming and that's it. The rockets are about 10ft in front of me then dead. They don't even hit me.
Right this bug is due to UN1; that come with change velocity missile rx.
I will make sure its 0 i think it was on 1.
Image

Image

=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
User avatar
=(V)=RocketJedi
Lieutenant Colonel
Posts: 11559
Joined: Fri Oct 11, 2013 8:41 pm
Location: New York
Has thanked: 72 times
Been thanked: 17 times
Contact:

Re: NewNet Rocket X test server

Post by =(V)=RocketJedi »

BIG_JAKE-}X{_{HoF} wrote: Tue Sep 11, 2018 11:14 pm Almost every weapon was like that, one shot kills and your dead. RJ this was after you changed it back.
not sure why this is jets are set to default.
Image

Image

=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
User avatar
=(V)=RocketJedi
Lieutenant Colonel
Posts: 11559
Joined: Fri Oct 11, 2013 8:41 pm
Location: New York
Has thanked: 72 times
Been thanked: 17 times
Contact:

Re: NewNet Rocket X test server

Post by =(V)=RocketJedi »

medor wrote: Tue Sep 11, 2018 5:41 pm Your settings seems to be with a lot serverpackages.
Be careful if you use iptocountry with the bug level coming.

Final test.

Limit ServerPackages is 55 if you have iptocountry.
With utserver436final and other ones.
Test under 436 440 451b.

Work fine with 228 packages without iptocountry ( i have not test more).

As soon as I set iptocountry all configuration crash ucc.exe.
If i remove for be to 55 it's ok..
our server is on the 451 patch we never run anything but 451.
we have about 70 packages.

What does iptocountry have to do with anything?

We weren't running into any server crashes. Right now we are only running it on our test server.

what tic rate is recommended with Rocket x? running the recommended 65 tic is insane for a Rocket X server.

right now our test server is back to 30
FOV=0

need more bug testing on weird maps.
Image

Image

=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
medor
Forums Elite
Posts: 277
Joined: Thu Mar 27, 2014 4:54 pm
Been thanked: 1 time

Re: NewNet Rocket X test server

Post by medor »

Tickrate is recommended
65 to 100 for all weapons newnet
45-55for zp
30-40 for no zp no newnet

If your principal is rx you can adjust with testes But i think you can have people say like up
The RX's seem clunky and don't turn as well.
Here explanation for tickrate http://unrealtournament.99.free.fr/foru ... p?f=9&t=85

I can read you make home server test so if it's windows server you must imperatively use TF2 for fix lag.
Not need under linux ... probably crash the server.
What does iptocountry have to do with anything?
I don't know details it's very bad skins not work some mods to there is bug sounds redondance and a lot curious bugs.
Some error to read here http://www.unrealadmin.org/forums/showt ... ptocountry
User avatar
=(V)=RocketJedi
Lieutenant Colonel
Posts: 11559
Joined: Fri Oct 11, 2013 8:41 pm
Location: New York
Has thanked: 72 times
Been thanked: 17 times
Contact:

Re: NewNet Rocket X test server

Post by =(V)=RocketJedi »

found another anti fast weapon switch mod. Please test :)
Image

Image

=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
Post Reply

Return to “Servers hosted by VM”