NewNet Rocket X test server

User avatar
=(V)=CandyMan
Forums Master
Posts: 7026
Joined: Fri Oct 11, 2013 7:19 pm
Location: The Throne of VM
Been thanked: 3 times
Contact:

Re: NewNet Rocket X test server

Post by =(V)=CandyMan »

Let me try in a few...
Image
Co-Leader of the Vulpine Mission branch(es) in War Thunder and Call of Duty.
My tags are: =VM19=Coty2255 and |VM|TH3 J0K3R

More games and divisions are coming soon...

User avatar
=(V)=RocketJedi
Lieutenant Colonel
Posts: 11559
Joined: Fri Oct 11, 2013 8:41 pm
Location: New York
Has thanked: 72 times
Been thanked: 17 times
Contact:

Re: NewNet Rocket X test server

Post by =(V)=RocketJedi »

You do not have the required permissions to view the files attached to this post.
Image

Image

=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
User avatar
=(V)=RocketJedi
Lieutenant Colonel
Posts: 11559
Joined: Fri Oct 11, 2013 8:41 pm
Location: New York
Has thanked: 72 times
Been thanked: 17 times
Contact:

Re: NewNet Rocket X test server

Post by =(V)=RocketJedi »

keep crashing :(

Code: Select all

ScriptWarning: NexgenHUD CTF-$-REMAKE.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0190) Accessed None
ScriptWarning: NexgenHUD CTF-$-REMAKE.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0198) Accessed None
Warning: Failed to load 'LadderFonre': Can't find file for package 'LadderFonre'
Warning: Failed to load 'Font LadderFonre.Eightball': Can't find file for package 'LadderFonre'
Critical: appError called:
Critical: Assertion failed: Font [File:C:\UTDev\Engine\Src\UnCanvas.cpp] [Line: 335]
Critical: Windows GetLastError: There are no more files. (18)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UD3D9RenderDevice::ShutdownAfterError
Critical: UCanvas::WrappedPrint
Critical: (TEST)
Critical: UCanvas::WrappedStrLenf
Critical: UCanvas::execStrLen
Critical: UObject::ProcessEvent
Critical: (bbTMale2 CTF-$-REMAKE.bbTMale0, Function UN1.bbPlayer.PostRender)
Critical: UGameEngine::Draw
Critical: UWindowsViewport::Repaint
Critical: UWindowsClient::Tick
Critical: ClientTick
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 09/07/18 21:29:54
Image

Image

=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
=(V)=BloodyRabbit
Co-Leader
Posts: 2242
Joined: Mon Apr 25, 2016 7:59 pm
Location: Narnia
Has thanked: 22 times
Been thanked: 22 times

Re: NewNet Rocket X test server

Post by =(V)=BloodyRabbit »

=(V)=RocketJedi wrote: Fri Sep 07, 2018 9:35 pm keep crashing :(

Code: Select all

ScriptWarning: NexgenHUD CTF-$-REMAKE.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0190) Accessed None
ScriptWarning: NexgenHUD CTF-$-REMAKE.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0198) Accessed None
Warning: Failed to load 'LadderFonre': Can't find file for package 'LadderFonre'
Warning: Failed to load 'Font LadderFonre.Eightball': Can't find file for package 'LadderFonre'
Critical: appError called:
Critical: Assertion failed: Font [File:C:\UTDev\Engine\Src\UnCanvas.cpp] [Line: 335]
Critical: Windows GetLastError: There are no more files. (18)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UD3D9RenderDevice::ShutdownAfterError
Critical: UCanvas::WrappedPrint
Critical: (TEST)
Critical: UCanvas::WrappedStrLenf
Critical: UCanvas::execStrLen
Critical: UObject::ProcessEvent
Critical: (bbTMale2 CTF-$-REMAKE.bbTMale0, Function UN1.bbPlayer.PostRender)
Critical: UGameEngine::Draw
Critical: UWindowsViewport::Repaint
Critical: UWindowsClient::Tick
Critical: ClientTick
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 09/07/18 21:29:54
It's a NOOB that's why!! :laugh
=(V)=RocketJedi wrote: Thu Feb 02, 2017 9:16 am WTF I shot this twat-a-potamus and he didn't die!
=(V)=RocketJedi wrote: Wed Jun 28, 2017 8:01 am wtf lag is that!
=(V)=RocketJedi wrote: Thu Aug 17, 2017 8:31 am I cant believe i have to waste my time on this
=(V)=RocketJedi wrote: Wed Sep 27, 2017 4:44 pm During the Cold War, the U.S. considered airdropping enormous condoms labeled "Medium" on the Soviets
=(V)=RocketJedi wrote: Thu Oct 05, 2017 8:36 am A free picture of DEEZ NUTZ
=(V)=RocketJedi wrote: Thu Dec 14, 2017 4:12 pm bahaha this is great news
=(V)=RocketJedi wrote: Sun Feb 18, 2018 6:33 pm how about we mute the entire server then all you can do is play or rage quit.
=(V)=RocketJedi wrote: Mon Mar 11, 2019 11:02 am FML im old and chics don't check me out anymore
=(V)=RocketJedi wrote: Mon Nov 20, 2017 10:49 pm BloodyRabbit is the sexiest man alive!! (Rubs nipples)

Oh RJ, the things you say. This is worth the super long sig :laugh :vmrocks

Image
User avatar
=(V)=RocketJedi
Lieutenant Colonel
Posts: 11559
Joined: Fri Oct 11, 2013 8:41 pm
Location: New York
Has thanked: 72 times
Been thanked: 17 times
Contact:

Re: NewNet Rocket X test server

Post by =(V)=RocketJedi »

ok loving he new sounds!! but there is a bug where sometimes jumping from jet you will get stuck in the air. no big deal this was an old bug RX used to have. dunno why pure makes it happen. may move to main server soon. Just need to figure out weapon speed.
Image

Image

=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
medor
Forums Elite
Posts: 277
Joined: Thu Mar 27, 2014 4:54 pm
Been thanked: 1 time

Re: NewNet Rocket X test server

Post by medor »

=(V)=RocketJedi wrote: Sun Sep 09, 2018 8:36 pm ok loving he new sounds!! but there is a bug where sometimes jumping from jet you will get stuck in the air. no big deal this was an old bug RX used to have. dunno why pure makes it happen. may move to main server soon. Just need to figure out weapon speed.

You can set this with UN.ini

[UN1.RXPosError]
MaxPosError=50
Try to change the value for see how it work.

NB this not happen at all with RXU9.
May be you can use this one and change skin with yours ...
User avatar
=(V)=RocketJedi
Lieutenant Colonel
Posts: 11559
Joined: Fri Oct 11, 2013 8:41 pm
Location: New York
Has thanked: 72 times
Been thanked: 17 times
Contact:

Re: NewNet Rocket X test server

Post by =(V)=RocketJedi »

that jet is shit sorry lol. This only happens sometimes. I bet I could make the other jet do the same thing since its got more bugs than a slumlords hotel. I dont understand why those jets were used for testing when no one, and I mean no one even uses them


@Medor is there a way to make the weapons load slower? they are way to fast.
Image

Image

=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
medor
Forums Elite
Posts: 277
Joined: Thu Mar 27, 2014 4:54 pm
Been thanked: 1 time

Re: NewNet Rocket X test server

Post by medor »

Yes

ThrowVelocity=750
User avatar
=(V)=Stample
Co-Leader
Posts: 362
Joined: Fri Oct 11, 2013 9:30 pm
Been thanked: 6 times

Re: NewNet Rocket X test server

Post by =(V)=Stample »

Weapon priority is screwed since these most recent changes

Piston always pulls out instead of trans, despite player preferences

Fix this plox
User avatar
=(V)=RocketJedi
Lieutenant Colonel
Posts: 11559
Joined: Fri Oct 11, 2013 8:41 pm
Location: New York
Has thanked: 72 times
Been thanked: 17 times
Contact:

Re: NewNet Rocket X test server

Post by =(V)=RocketJedi »

medor wrote: Mon Sep 10, 2018 2:50 pm Yes

ThrowVelocity=750
isnt that for the translocator? if not ill try that.
Image

Image

=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
User avatar
=(V)=RocketJedi
Lieutenant Colonel
Posts: 11559
Joined: Fri Oct 11, 2013 8:41 pm
Location: New York
Has thanked: 72 times
Been thanked: 17 times
Contact:

Re: NewNet Rocket X test server

Post by =(V)=RocketJedi »

=(V)=Stample wrote: Mon Sep 10, 2018 3:15 pm Weapon priority is screwed since these most recent changes

Piston always pulls out instead of trans, despite player preferences

Fix this plox
ok I thought it was just me. let me see if I can change that.

what should the weapon order be?
this is now

WeaponPriority[0]=Translocator
WeaponPriority[1]=ChainSaw
WeaponPriority[2]=ImpactHammer
WeaponPriority[3]=enforcer
WeaponPriority[4]=doubleenforcer
WeaponPriority[5]=ShockRifle
WeaponPriority[6]=ut_biorifle
WeaponPriority[7]=PulseGun
WeaponPriority[8]=SniperRifle
WeaponPriority[9]=ripper
WeaponPriority[10]=minigun2
WeaponPriority[11]=UT_FlakCannon
WeaponPriority[12]=UT_Eightball
WeaponPriority[13]=WarheadLauncher
Image

Image

=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
User avatar
=(V)=Stample
Co-Leader
Posts: 362
Joined: Fri Oct 11, 2013 9:30 pm
Been thanked: 6 times

Re: NewNet Rocket X test server

Post by =(V)=Stample »

=(V)=RocketJedi wrote: Mon Sep 10, 2018 3:18 pm
=(V)=Stample wrote: Mon Sep 10, 2018 3:15 pm Weapon priority is screwed since these most recent changes

Piston always pulls out instead of trans, despite player preferences

Fix this plox
ok I thought it was just me. let me see if I can change that.

what should the weapon order be?
The weapon priority should be whatever the player has it set to, regardless of server settings.

In this case, most players would rather trans come out first over the piston.
User avatar
=(V)=RocketJedi
Lieutenant Colonel
Posts: 11559
Joined: Fri Oct 11, 2013 8:41 pm
Location: New York
Has thanked: 72 times
Been thanked: 17 times
Contact:

Re: NewNet Rocket X test server

Post by =(V)=RocketJedi »

=(V)=Stample wrote: Mon Sep 10, 2018 3:24 pm
=(V)=RocketJedi wrote: Mon Sep 10, 2018 3:18 pm
=(V)=Stample wrote: Mon Sep 10, 2018 3:15 pm Weapon priority is screwed since these most recent changes

Piston always pulls out instead of trans, despite player preferences

Fix this plox
ok I thought it was just me. let me see if I can change that.

what should the weapon order be?
The weapon priority should be whatever the player has it set to, regardless of server settings.

In this case, most players would rather trans come out first over the piston.
this is what it is now

WeaponPriority[0]=Translocator
WeaponPriority[1]=ChainSaw
WeaponPriority[2]=ImpactHammer
WeaponPriority[3]=enforcer
WeaponPriority[4]=doubleenforcer
WeaponPriority[5]=ShockRifle
WeaponPriority[6]=ut_biorifle
WeaponPriority[7]=PulseGun
WeaponPriority[8]=SniperRifle
WeaponPriority[9]=ripper
WeaponPriority[10]=minigun2
WeaponPriority[11]=UT_FlakCannon
WeaponPriority[12]=UT_Eightball
WeaponPriority[13]=WarheadLauncher
Image

Image

=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
User avatar
Cross_Eyed_Noob
V.I.P.
Posts: 940
Joined: Fri Oct 11, 2013 5:21 pm
Has thanked: 6 times
Been thanked: 11 times

Re: NewNet Rocket X test server

Post by Cross_Eyed_Noob »

RJ, disable fast weapon switch
User avatar
=(V)=Stample
Co-Leader
Posts: 362
Joined: Fri Oct 11, 2013 9:30 pm
Been thanked: 6 times

Re: NewNet Rocket X test server

Post by =(V)=Stample »

WeaponPriority[0]=ChainSaw
WeaponPriority[1]=ImpactHammer
WeaponPriority[2]=Translocator
WeaponPriority[3]=enforcer
WeaponPriority[4]=doubleenforcer
WeaponPriority[5]=ut_biorifle
WeaponPriority[6]=ShockRifle
WeaponPriority[7]=PulseGun
WeaponPriority[8]=ripper
WeaponPriority[9]r=minigun2
WeaponPriority[10]=UT_FlakCannon
WeaponPriority[11]=SniperRifle
WeaponPriority[12]=UT_Eightball
WeaponPriority[13]=WarheadLauncher

Should be this imo.
Post Reply

Return to “Servers hosted by VM”