I did an edit of the GardenOfDeath map like this back in 2019 · https://unreal-games.livejournal.com/121054.html · and I thought it'd be decent for XV.
I used old Doom textures and as many monsters to its theme I could find at the time: Doom monsters, Quake monsters, etc.
That and it exclusively uses weapons from a Doom weaponpack I found a stretch back.
Chief complaint about it, from someone who will go nameless-ish, was none of the Doom weapons have a sniper scope. Some folks fight monsters at a distance more than up close and personal.
But the XV vehicles, a lot of them have a sniper view built in... so that works.
Most of the monsters on here are kinda light, so I used the weaker options of XV. Just to keep things fair.
Usual Suspects:
.u - /system
.uax - /music
.unr - /maps
.utx - /textures
Enjoy!
https://www.mediafire.com/file/4o8btmhm ... fDeath.zip
MH-XV-Hell-GardenOfDeath
- =(V)=~Sean~
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Re: MH-XV-Hell-GardenOfDeath
I must be missing something : Seriousdragon.uax.uz and Deadsounds.uax.uz were required according to my install, and medor.no-ip had them but the map is still throwing errors.
.uz are 4.51 patch Server files. correct ?
I am confused
https://ibb.co/VSxynGg
.uz are 4.51 patch Server files. correct ?
I am confused
https://ibb.co/VSxynGg
- =(V)=RocketJedi
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Re: MH-XV-Hell-GardenOfDeath
.uz are compressed files they are not used for standard game play. those are the files that the server sends via the web redirect. so you want this file Seriousdragon.uax not Seriousdragon.uax.uz=(V)=~Sean~ wrote: ↑Sun Jan 22, 2023 10:17 am I must be missing something : Seriousdragon.uax.uz and Deadsounds.uax.uz were required according to my install, and medor.no-ip had them but the map is still throwing errors.
.uz are 4.51 patch Server files. correct ?
I am confused
https://ibb.co/VSxynGg
=(V)=BloodyRabbit wrote: ↑Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
- evilgrins
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