RX with Newnet.

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=(V)=Kevster
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Re: RX with Newnet.

Post by =(V)=Kevster »

Hi Mar

I'm on patch 469D, running Windows 11 Pro & renderer is OpenGL.
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=(V)=Mar
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Re: RX with Newnet.

Post by =(V)=Mar »

run this please get ini:engine.engine.gamerenderdevice frameratelimit
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=(V)=Mar
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Re: RX with Newnet.

Post by =(V)=Mar »

OK. Couldnt find the issue with Kevster about the framerate issue. And some other custom weapons didnt work either. For now I rollback to ZeroPing.
Although I did upload a new version of RX8. I added Lag compensation to this, hope it helps. Any issues still report them here please.
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=(V)=Mar
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Re: RX with Newnet.

Post by =(V)=Mar »

@=(V)=Kevster can you a post video about what you mean on your reports?
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