CTF-TwistedFixV3TO (In Progess)

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=(V)=Kevster
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CTF-TwistedFixV3TO (In Progess)

Post by =(V)=Kevster »

I'm at it again! :peace

I'm creating a new version of CTF-TwistedFixv2. I've completely redone all of the textures. I may make some slight changes to the geometry and I'm working with ChatGPT to turn the Tactical Ops weapontry into use for this new version of TwistedFix. So far so good. I have like 4 or 5 weapons converted for use already. I've added extra ammo rounds to each weapon LOL.

What do you think?
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Re: CTF-TwistedFixV3TO (In Progess)

Post by =(V)=BloodyRabbit »

Looks just fine sir.
=(V)=RocketJedi wrote: Thu Feb 02, 2017 9:16 am WTF I shot this twat-a-potamus and he didn't die!
=(V)=RocketJedi wrote: Wed Jun 28, 2017 8:01 am wtf lag is that!
=(V)=RocketJedi wrote: Thu Aug 17, 2017 8:31 am I cant believe i have to waste my time on this
=(V)=RocketJedi wrote: Wed Sep 27, 2017 4:44 pm During the Cold War, the U.S. considered airdropping enormous condoms labeled "Medium" on the Soviets
=(V)=RocketJedi wrote: Thu Oct 05, 2017 8:36 am A free picture of DEEZ NUTZ
=(V)=RocketJedi wrote: Thu Dec 14, 2017 4:12 pm bahaha this is great news
=(V)=RocketJedi wrote: Sun Feb 18, 2018 6:33 pm how about we mute the entire server then all you can do is play or rage quit.
=(V)=RocketJedi wrote: Mon Mar 11, 2019 11:02 am FML im old and chics don't check me out anymore
=(V)=RocketJedi wrote: Mon Nov 20, 2017 10:49 pm BloodyRabbit is the sexiest man alive!! (Rubs nipples)

Oh RJ, the things you say. This is worth the super long sig :laugh :vmrocks

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=(V)=Kevster
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Re: CTF-TwistedFixV3TO (In Progess)

Post by =(V)=Kevster »

I'm still working with AI to incorporate the Tactical Ops weapons from the MOD, into the editor so that I can use them separately in my maps. This will be the first map that I use them in. Pistols, rifles, machine guns, C4 explosive and smoke bombs. It's coming along just fine, and you should see a new version of CTF-TwistedFix soon. :)
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Re: CTF-TwistedFixV3TO (In Progess)

Post by =(V)=Kevster »

The Tactical Ops mod has been created. I'm currently working on the Infiltration mod now. The Infiltration mod has turned out to be quite challenging because of how the weapons work. It's very extensive and more difficult to work with, but I've made some great strides in getting it done. When everything is finally said and done, I'm going to mix-up the weapons in some of my maps, so that you'll have guns, pistols, C4, smoke bombs, etc., from any of the three mods that I've redone to work as mutators in UT99, so that I can pick and choose what weapons to place in maps.

The weapons from these mods are much more advanced than the standard UT weapons. I decided to do this to make our games and maps more interesting. I want to see more traffic in our RX server, so this is one way to do it. Once players have a chance to engage in CTF battle with these new weapons, it should be a lot more fun. 😁👌
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Re: CTF-TwistedFixV3TO (In Progess)

Post by =(V)=Kevster »

TwistedFixV3 is still in progress. I'm sorry it's taking so long. The issue I'm having is decoding and rebuilding all of the weapons from the Infiltration mod for use as a standalone mod for UT. There's a ton of weapons with all sorts of cool features, but getting all of these features to work as if we were running the Infiltration mod on the server is another story. The coding is intense, but AI has been very helpful. Once all is said and done though, the various weapons from the Infiltration mod are going to make for a very cool game experience. 👌
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Re: CTF-TwistedFixV3TO (In Progess)

Post by =(V)=Kevster »

The M16203 is the rifle that's been killing me trying to get it right. I finally finished getting it coded correctly tonight. Phew, what a job!

The M16203 is basically a stock M16 rifle fitted with a shell projectile add-on underneath. While it looks like a normal M16, you'll notice a tubular area underneath which holds the shells or projectiles. The rifle has (3) modes, all using the alt function of your mouse to switch between them. As you use the ammo from any of these 3 modes, you'll see the usage statistics in an upper left-hand in-game window and also a lower right-hand window. The three modes are SEMI (for semi-automatic), BRST (for burst mode) and M203 (for projectiles). It's a very cool version of the M16. So far, I've finished the 8 weapons listed below:

HK69
MP540
PSG
C50
SIG551
M16 (normal M16)
AKMSU
M16/203
M92F (Beretta pistol)
DE50 (Desert Eagle pistol)
M67 (grenade)
FAMAS rifle
MK23
M1S90 (Shotgun) (currently getting this coded correctly. It's been a bit of a whore so far LOL)

Once I finish the M1S90, that'll give us 14 finished Infiltration weapons.

What a job getting the M16/203 working correctly. The hardest part was that unlike regular UT weaponry, the M16/203 has those 3 modes which need to be adjusted to work correctly. That's the part that took me so long to get straight. It was definitely one of the hardest weapons to figure out from all of the various military mods like counter strike and tactical ops that I've worked with.

I still have much to do because Infiltration has so many weapons and devices. I'll get CTF-TwistedFixV3 done as soon as I can folks. 👍
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Re: CTF-TwistedFixV3TO (In Progess)

Post by =(V)=BloodyRabbit »

Can't wait to play the fruits if your labor!
=(V)=RocketJedi wrote: Thu Feb 02, 2017 9:16 am WTF I shot this twat-a-potamus and he didn't die!
=(V)=RocketJedi wrote: Wed Jun 28, 2017 8:01 am wtf lag is that!
=(V)=RocketJedi wrote: Thu Aug 17, 2017 8:31 am I cant believe i have to waste my time on this
=(V)=RocketJedi wrote: Wed Sep 27, 2017 4:44 pm During the Cold War, the U.S. considered airdropping enormous condoms labeled "Medium" on the Soviets
=(V)=RocketJedi wrote: Thu Oct 05, 2017 8:36 am A free picture of DEEZ NUTZ
=(V)=RocketJedi wrote: Thu Dec 14, 2017 4:12 pm bahaha this is great news
=(V)=RocketJedi wrote: Sun Feb 18, 2018 6:33 pm how about we mute the entire server then all you can do is play or rage quit.
=(V)=RocketJedi wrote: Mon Mar 11, 2019 11:02 am FML im old and chics don't check me out anymore
=(V)=RocketJedi wrote: Mon Nov 20, 2017 10:49 pm BloodyRabbit is the sexiest man alive!! (Rubs nipples)

Oh RJ, the things you say. This is worth the super long sig :laugh :vmrocks

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Re: CTF-TwistedFixV3TO (In Progess)

Post by =(V)=Kevster »

I finally completed converting all three weapons classes from:

- CounterStrike
- Infiltration
- Tactical Ops

With the conversion of these weapons for use outside the mods they were designed to be used with, I can place any of them in any map on an individual basis and not have to depend on any of the mods to be installed. Pretty cool right?

I now have a ton of weapons to use in mine and existing maps. As promised, CTF-TwistedFix will be next to evolve with different weapons. Should be fun!
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Re: CTF-TwistedFixV3TO (In Progess)

Post by =(V)=Kevster »

Well, I gave Mar all of my completed weapon's mods to add to the server. Now I can complete CTF-TwistedFixOPSR (The OPSR suffix relates to the weapons mod I'm using in the map - The Operation Stingray mod). The mod features some really cool weapons including a shell projectile gun and two weapons that use sticky mines. They are very easy to fire and when they adhere to a surface, they blow up (big time) in about 5-10 seconds. I think that's going to be very popular. LOL. There are a few pretty potent machine guns too. There's a nice fast-firing pistol too. The weapons are unique in how they fire. It's hard to explain but they're also quite potent.

The textures for the map are basically done. I still need to place the weapons and health yet. Then I'll bot-path it in case someone want's the play against the bots, the bots will interact with each team and not stand there like dummies LOL.

Lastly, I zoned this map to improve performance. I'll have it done soon! Keep an eye out!

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Re: CTF-TwistedFixV3TO (In Progess)

Post by =(V)=Mar »

I saw your file, but will wait for the map as I dont have a easy way to test lol.
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Re: CTF-TwistedFixV3TO (In Progess)

Post by =(V)=Kevster »

The name of the map has changed because of the new weapons I'm using from the Operation Stingray mod.
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