server crash
server crash
server crash in vip aa map, back in stupid cola,but the server was quite lagging...
sounds like a reboot...or just a case of crash :/
sounds like a reboot...or just a case of crash :/
- =(V)=RocketJedi
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Re: server crash
Critical: FCollisionHash::ActorLineCheck
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: AActor::physFalling
Critical: APawn::performPhysics
Critical: UObject::ProcessEvent
Critical: (ALplayer CTF-(VIP)AA.ALplayer9, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor ALplayer9)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 05/17/14 13:29:47
Critical: CheckWithActors
Critical: ULevel::MultiLineCheck
Critical: ULevel::Trace
Critical: AActor::physFalling
Critical: APawn::performPhysics
Critical: UObject::ProcessEvent
Critical: (ALplayer CTF-(VIP)AA.ALplayer9, Function Engine.PlayerPawn.ServerMove)
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor ALplayer9)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 05/17/14 13:29:47
=(V)=BloodyRabbit wrote: ↑Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
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- =(V)=RocketJedi
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Re: server crash
^^ agreed that's why I changed it to that :)
also the log file was over 7GB in size that may have something to do with it.
also the log file was over 7GB in size that may have something to do with it.
=(V)=BloodyRabbit wrote: ↑Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
- =(V)=Mar
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Re: server crash
Holy cow 7GB no wonder then lol.=(V)=RocketJedi wrote:^^ agreed that's why I changed it to that :)
also the log file was over 7GB in size that may have something to do with it.
- =(V)iper=
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Re: server crash
*cough*startupshouldbetheonlyvmmapavailableandthatssidewindermadebyvipertheawesomeassflymuthafuckinmappaofalltimebitchesandhoes*cough*
EDIT: ^ Stoned ^
EDIT: ^ Stoned ^
If you want to stroke my ego, be sure to spit on it first
- NyteBlayDe
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- =(V)iper=
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Re: server crash
It was a frog, he's gone now
If you want to stroke my ego, be sure to spit on it first
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Re: server crash
VIP AA always always crashes me out of UT when loading it, dunno if there's some relation to the server crash there.
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Re: server crash
To me looks like the server just needed to take a break and stop. There were plenty of things that went critical in that log, AA shouldn't be crashing at all, it's a small simple design with 2 extra actors involved (when you shoot the spawn pool and the message appears) and not much else.
If you want to stroke my ego, be sure to spit on it first
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Re: server crash
=(V)=Viper wrote:To me looks like the server just needed to take a break and stop. There were plenty of things that went critical in that log, AA shouldn't be crashing at all, it's a small simple design with 2 extra actors involved (when you shoot the spawn pool and the message appears) and not much else.
it was most likely the large log file of 7GB in size.. that's the only thing that ever really crashes the server
=(V)=BloodyRabbit wrote: ↑Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
- =(V)iper=
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Re: server crash
Clean it out then you pack rat
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Re: server crash
lol it reset when server is rebooted or crashes
=(V)=BloodyRabbit wrote: ↑Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
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Re: server crash
Oh okay ,I just wanted to make sure that you don't need anything :)=(V)iper= wrote:It was a frog, he's gone now