Re: Failed to send
Posted: Wed Apr 15, 2015 2:42 pm
MONSTERS-IN-THE-ANCIENT{fix}
Critical: APawn::breadthPathFrom
Critical: APawn::findPathTo
Critical: APawn::findPathToward
Critical: AActor::ProcessState
Critical: Object SkaarjWarrior MH-UnderwaterAssaultV2.SkaarjWarrior9, Old State State UnrealShare.ScriptedPawn.Charging, New State State UnrealShare.ScriptedPawn.Charging
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UXC_GameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 04/17/15 14:36:50
oh so that's why you never return lol.=(V)=ZodiaK wrote:MH-Portal(part1)
=(=(V)=Mar wrote:oh so that's why you never return lol.=(V)=ZodiaK wrote:MH-Portal(part1)
Code: Select all
Critical: APawn::breadthPathFrom
Critical: APawn::findPathToward
Critical: AActor::ProcessState
Critical: Object StrongerGasbag MH-()mG-MonopolyMonsters(fixed2).StrongerGasbag3, Old State State UnrealShare.ScriptedPawn.Hunting, New State State UnrealShare.ScriptedPawn.Hunting
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UXC_GameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 05/16/15 21:13:47