Unreal Tournament Dedicated Server setup help

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=(V)=itsadam
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=itsadam »

hi again
@echo off
:10
set [MapVoteULv2.BDBMapVote]
echo +-----------------------+
ucc server %1 %2 %3 %4 %5 %6 %7 %8 %9 -log=server.log
copy server.log servercrash.log
goto 10

i only thing i need right now is how to make the MapVoteULv2 work by only clicking on RUNSERVER.bat i think it does not work because it does not got a ServerActors its only got a ServerPackages=MapVoteULv2 here i'll edit this again

@echo off
:10
set [MapVoteULv2.BDBMapVote]
set MAP=BT-(bar)Level_1.unr
set GAMETYPE=Botpack.CTFGame
set MAXPLAYERS=20
echo +-----------------------+
echo StartMap %MAP%
echo GameType %GAMETYPE%
echo MaxPlayers %MAXPLAYERS%
echo +-----------------------+
C:\Users\life\Desktop\UnrealTournament - server\System\ucc server %MAP%?game=%GAMETYPE%?MaxPlayers=%MAXPLAYERS%?mutator=%myMods% -log=server.log
echo +--------------------------------------------------+
echo Server has crashed!!!!
echo +--------------------------------------------------+
copy server.log servercrash.log
goto 10

this is the erro i get
+-----------------------+
'C:\Users\life\Desktop\UnrealTournament' is not recognized as an internal or ext
ernal command,
operable program or batch file.
+--------------------------------------------------+
Server has crashed!!!!
+--------------------------------------------------+
1 file(s) copied.
Environment variable [MapVoteULv2.BDBMapVote] not defined
+-----------------------+
StartMap BT-(bar)Level_1.unr
GameType Botpack.CTFGame
MaxPlayers 20
+-----------------------+
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=(V)=Mar
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=Mar »

Code: Select all

set [MapVoteULv2.BDBMapVote]
this part is wrong. You deleted the variable "myMods". And it doenst need the "[" , "]".

so it will be

Code: Select all

set myMods=MapVoteULv2.BDBMapVote
for the map you dont need to put the extension:
so it will just be

Code: Select all

set MAP=BT-(bar)Level_1

Also this error

Code: Select all

'C:\Users\life\Desktop\UnrealTournament' is not recognized as an internal or ext
ernal command,
operable program or batch file.
its because you have a space in your folder: UnrealTournament - server.
When that happens the path must be inside quotes.
like this

Code: Select all

"C:\Users\life\Desktop\UnrealTournament - server\System\ucc" server %MAP%?game=%GAMETYPE%?MaxPlayers=%MAXPLAYERS%?mutator=%myMods% -log=server.log
You can try this one and see.
@echo off
:10
set myMods=MapVoteULv2.BDBMapVote
set MAP=BT-(bar)Level_1
set GAMETYPE=Botpack.CTFGame
set MAXPLAYERS=20
echo +-----------------------+
echo StartMap %MAP%
echo GameType %GAMETYPE%
echo MaxPlayers %MAXPLAYERS%
echo +-----------------------+
"C:\Users\life\Desktop\UnrealTournament - server\System\ucc" server %MAP%?game=%GAMETYPE%?MaxPlayers=%MAXPLAYERS%?mutator=%myMods% -log=server.log
echo +--------------------------------------------------+
echo Server has crashed!!!!
echo +--------------------------------------------------+
copy server.log servercrash.log
goto 10
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=(V)=itsadam
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=itsadam »

+-----------------------+
StartMap BT-(bar)Level_1
GameType Botpack.CTFGame
MaxPlayers 20
+-----------------------+
Executing Class Engine.ServerCommandlet
Unreal engine initialized
Browse: BT-(bar)Level_1?Name=itsadam?Class=BotPack.TMale2?team=1?skin=SoldierSki
ns.blkt?Face=SoldierSkins.Malcom?Voice=BotPack.VoiceMaleTwo?game=Botpack.CTFGame
?MaxPlayers=20?mutator=MapVoteULv2.BDBMapVote
LoadMap: BT-(bar)Level_1?Name=itsadam?Class=BotPack.TMale2?team=1?skin=SoldierSk
ins.blkt?Face=SoldierSkins.Malcom?Voice=BotPack.VoiceMaleTwo?game=Botpack.CTFGam
e?MaxPlayers=20?mutator=MapVoteULv2.BDBMapVote
Bound to Fire.dll
Bound to IpDrv.dll
Collecting garbage
Purging garbage
Garbage: objects: 16184->16183; refs: 198965
Game class is 'CTFGame'
WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
WinSock: Socket queue 131072 / 131072
WinSock: I am life-PC (192.168.1.2)
TcpNetDriver on port 7777
Server Package: SoldierSkins
Server Package: CommandoSkins
Server Package: FCommandoSkins
Server Package: SGirlSkins
Server Package: BossSkins
Server Package: Botpack
Server Package: MultiMesh
Server Package: Relics
Server Package: EpicCustomModels
Server Package: TCowMeshSkins
Server Package: TNaliMeshSkins
Server Package: TSkMSkins
Server Package: BTPPUser
Server Package: BTCheckPoints
Server Package: Bunnytrack
Server Package: BTPlusPlusv0994_C
Server Package: MapVoteULv2
Spawning: IpDrv.UdpBeacon
Spawning: IpServer.UdpServerQuery
Spawning: IpServer.UdpServerUplink
Spawning: IpServer.UdpServerUplink
Spawning: IpServer.UdpServerUplink
Spawning: UWeb.WebServer
Bound to UWeb.dll
Spawning: BTCheckPoints.BTCheckPoints
Spawning: BTPlusPlusv0994.BTPlusPlus
Level is Level BT-(bar)Level_1.MyLevel
Bringing Level BT-(bar)Level_1.MyLevel up for play (20)...
InitGame: ?Name=itsadam?Class=BotPack.TMale2?team=1?skin=SoldierSkins.blkt?Face=
SoldierSkins.Malcom?Voice=BotPack.VoiceMaleTwo?game=Botpack.CTFGame?MaxPlayers=2
0?mutator=MapVoteULv2.BDBMapVote
MaxPlayers 20
Base Mutator is BT-(bar)Level_1.DMMutator0
Mutators MapVoteULv2.BDBMapVote
Add mutator MapVoteULv2.BDBMapVote
UdpServerQuery(crt): Port 7778 successfully bound.
DoUplink is not set. Not connecting to Master Server.
DoUplink is not set. Not connecting to Master Server.
DoUplink is not set. Not connecting to Master Server.
*
* BTCheckPoints mutator started
* Version 1.0 by Sp0ngeb0b
* BTPlusPlus detected, cooperating mode active.
* Starting client-side HUD.
* Contact: spongebobut@yahoo.com
*
+-----------------
| BTPlusPlus v0.994 by [es]Rush*bR
| forcing Hardcore mode / 100% Gamespeed / 35% AirControl
| Status: Running
+-----------------
Unknown Mutator in use: BTPlusPlusv0994.InstaGibBT
Initiating local logging...
Initiating world logging...
Game engine initialized
appError called:
BDBMapVote BT-(bar)Level_1.BDBMapVote0 (Function MapVoteULv2.BDBMapVote.SortMapL
ist:01E6) Runaway loop detected (over 10000000 iterations)
Executing UObject::StaticShutdownAfterError
FFrame::Serialize
AActor::ProcessState
Object BDBMapVote BT-(bar)Level_1.BDBMapVote0, Old State State MapVoteULv2.BDBMa
pVote.Loading, New State State MapVoteULv2.BDBMapVote.Loading
AActor::Tick
TickAllActors
ULevel::Tick
(NetMode=1)
TickLevel
UGameEngine::Tick
UpdateWorld
UServerCommandlet::Main
BDBMapVote BT-(bar)Level_1.BDBMapVote0 (Function MapVoteULv2.BDBMapVote.SortMapL
ist:01E6) Runaway loop detected (over 10000000 iterations)

History: FFrame::Serialize <- AActor::ProcessState <- Object BDBMapVote BT-(bar)
Level_1.BDBMapVote0, Old State State MapVoteULv2.BDBMapVote.Loading, New State S
tate MapVoteULv2.BDBMapVote.Loading <- AActor::Tick <- TickAllActors <- ULevel::
Tick <- (NetMode=1) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerC
ommandlet::Main

Exiting due to error
Exiting.
Name subsystem shut down
+--------------------------------------------------+
Server has crashed!!!!
+--------------------------------------------------+
1 file(s) copied.
i am getting this now
=(V)=itsadam
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=itsadam »

i rename looks like this now
@echo off
:10
set myMods=MapVoteULv2.BDBMapVote
set MAP=BT-(bar)Level_1
set GAMETYPE=Botpack.CTFGame
set MAXPLAYERS=20
echo +-----------------------+
echo StartMap %MAP%
echo GameType %GAMETYPE%
echo MaxPlayers %MAXPLAYERS%
echo +-----------------------+
"C:\Users\life\Desktop\UnrealTournament\System\ucc" server %MAP%?game=%GAMETYPE%?MaxPlayers=%MAXPLAYERS%?mutator=%myMods% -log=server.log
echo +--------------------------------------------------+
echo Server has crashed!!!!
echo +--------------------------------------------------+
copy server.log servercrash.log
goto 10
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=Mar »

Now you have everything fine. But that mapvote looks like it cant handle so many maps.
How many maps do you have?

That mapvote I think can only go to 1700 - 1900 dunno. Try removing some.
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=itsadam »

so maybe edit [MapVoteULv2.BDBMapVote]
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=Mar »

Ini is fine, it is from the Maps folder.
You have too many maps, try deleting some.

Mapvote reads your Maps and then it tries to sort them, but since they are too much of them it crashes.
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=itsadam »

kk i will buy look at this lol 2024maps?
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=Mar »

=(V)=itsadam wrote:kk i will buy look at this lol 2024maps?
That's what the coder wanted but he left many bugs and still haven't fix them :(
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=itsadam »

cool i got this working at 938 maps
1st i delete 370 map out of the map folder and run a test i only see like 500 maps in the voter and i see a error
all the maps are in the voter 2 times
bt-mapname
bt-mapname
.... all of them lol
i think because of CustomGameConfig[1]=(bEnabled=False,GameClass="BunnyTrack.BunnyTrackGame",NewPrefix="BT",Mutators="BotPack.RocketArena",Settings="")
so i deleted that put my 370 maps back in and now its working thank you u are so cool (=(V)=Mar)
when i get my server online u can have admin rights i am waiting for slingshot to set up my VDSL they said on the 1st that it will be ready. if u think i need more add ons pls let me know
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=Mar »

Great to hear you got it working :cow5
=(V)=itsadam wrote:i think because of CustomGameConfig[1]=(bEnabled=False,GameClass="BunnyTrack.BunnyTrackGame",NewPrefix="BT",Mutators="BotPack.RocketArena",Settings="")
so i deleted that put my 370 maps back in and now its working thank you u are so cool (=(V)=Mar)
I didnt see that lol. I thought it was already on bEnabled=False. Yeah that loaded 2 times the list of maps make sense you had to remove lots of maps. Would be cool to see the coder fixing that crash.

Some people reported to him but he didnt fix it :/
https://ut99.org/viewtopic.php?f=34&t=6 ... 094#p73094
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Re: Unreal Tournament Dedicated Server setup help

Post by medor »

Yeah that loaded 2 times the list of maps
In your mvla.ini

bAutoDetect=False
bDM=False
bLMS=False
bTDM=False
bDOM=False
bCTF=False
bAS=False
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=itsadam »

hi again ok i got my new VDSL now. for the UnrealTournament Configuration settings (.ini) i only need this
ServerActors=IpServer.UdpServerUplink MasterServerAddress=utmaster.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.noccer.de MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900
here a download for my UnrealTournament Configuration settings

for my port forwarding is this right
Port Forwarding Setup
Server Name Wan Connection External Port Start/End Protocol Internal Port Server IP Address Schedule Rule Remote IP
ut tcp D_PPPoE_... 7777/7777 tcp 7777 192.168.1.2 Always
ut tcp D_PPPoE_... 8080/8080 tcp 8080 192.168.1.2 Always
ut tcp D_PPPoE_... 8777/8777 tcp 8777 192.168.1.2 Always
ut tcp D_PPPoE_... 9777/9777 tcp 9777 192.168.1.2 Always
tcp udp ... D_PPPoE_... 27900/27900 tcp 27900 192.168.1.2 Always
tcp udp ... D_PPPoE_... 27900/27900 udp 27900 192.168.1.2 Always
udp D_PPPoE_... 7777/7777 udp 7777 192.168.1.2 Always
udp D_PPPoE_... 7778/7778 udp 7778 192.168.1.2 Always
udp D_PPPoE_... 7779/7779 udp 7779 192.168.1.2 Always
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Re: Unreal Tournament Dedicated Server setup help

Post by medor »

CacheSizeMegs=4
CacheSizeMegs=256


RedirectToURL=
http://unrealtournament.99.free.fr/foru ... ?f=9&t=103

[IpDrv.TcpNetDriver]
NetServerMaxTickRate=20 mini 35
=(V)=itsadam
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Re: Unreal Tournament Dedicated Server setup help

Post by =(V)=itsadam »

i can not read that i only read english i am getting a new erro lol
UdpServerUplink: Could not find a UdpServerQuery object, aborting.
UdpServerUplink: Could not find a UdpServerQuery object, aborting.
UdpServerUplink: Could not find a UdpServerQuery object, aborting.
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