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Re: CTF-VM_ChronicZen2017MOD
Posted: Tue Sep 06, 2016 5:40 pm
by NyteBlayDe
=(V)=Kevster wrote:=(V)=Joker wrote:=(V)=Kevster wrote:This is the first clan that I've been a member of that's RX. The other clans like TTS, TUC and TDC, were low gravity and had high powered machine guns and rifles, most of which, I modded for them. I still have all of the guns we used. We also had a sniper server with TTS and TUC. So if we ever decide to try something along side, or a mix, we can use these weapons. If I can remember how to mod them again, (been many years since I modded weapons), I could even change the weapons' names and graphics from TTS, TUC or TDC.
A Sniper Server, hmm... =(V)= Camping Sniper Server... Could be a different style and game play for us, and instead of redeemers, throw in an RX.
Exactly. Might be pretty cool.
Re: CTF-VM_ChronicZen2017MOD
Posted: Tue Sep 06, 2016 8:40 pm
by EvolutionZero
=(V)=Kevster wrote:This is the first clan that I've been a member of that's RX. The other clans like TTS, TUC and TDC, were low gravity and had high powered machine guns and rifles, most of which, I modded for them. I still have all of the guns we used. We also had a sniper server with TTS and TUC. So if we ever decide to try something along side, or a mix, we can use these weapons. If I can remember how to mod them again, (been many years since I modded weapons), I could even change the weapons' names and graphics from TTS, TUC or TDC.
If u need help with it gun modding, let me know, im pretty useless when it comes to making awesome textures, but ive modified quite a bit of guns the past 3 or so years. Matter of fact if all u wanted to do was change the texture and name of the gun that would b fairly easy to explain and jog ur memory. I remember a few guns with ur name on them kev, but i always thought mr.bee did at least 90% of the guns in TTS, tho im pretty sure he wasnt in tuc. Good small history lesson :). Im guessing if u guys do put up a sniper server itll b a normal high grav sniper server. Zzzz. :D . Idk how tts and tuc did it but i was once in a clan for a short time that had many gametypes called {FHG}, one of them being low gravity sniper, rapid fire 24/7 and a fast trans. Generally played the same as camper style, but if needed u could play a run and gun style in the middle of the map (tho not recommended cause ud be sniped). God i miss this game at its peak.
Re: CTF-VM_ChronicZen2017MOD
Posted: Wed Sep 07, 2016 2:45 pm
by =(V)=Kevster
EvolutionZero wrote:=(V)=Kevster wrote:This is the first clan that I've been a member of that's RX. The other clans like TTS, TUC and TDC, were low gravity and had high powered machine guns and rifles, most of which, I modded for them. I still have all of the guns we used. We also had a sniper server with TTS and TUC. So if we ever decide to try something along side, or a mix, we can use these weapons. If I can remember how to mod them again, (been many years since I modded weapons), I could even change the weapons' names and graphics from TTS, TUC or TDC.
If u need help with it gun modding, let me know, im pretty useless when it comes to making awesome textures, but ive modified quite a bit of guns the past 3 or so years. Matter of fact if all u wanted to do was change the texture and name of the gun that would b fairly easy to explain and jog ur memory. I remember a few guns with ur name on them kev, but i always thought mr.bee did at least 90% of the guns in TTS, tho im pretty sure he wasnt in tuc. Good small history lesson :). Im guessing if u guys do put up a sniper server itll b a normal high grav sniper server. Zzzz. :D . Idk how tts and tuc did it but i was once in a clan for a short time that had many gametypes called {FHG}, one of them being low gravity sniper, rapid fire 24/7 and a fast trans. Generally played the same as camper style, but if needed u could play a run and gun style in the middle of the map (tho not recommended cause ud be sniped). God i miss this game at its peak.
Thanks EZ, I appreciate it. Sure, any help would be greatly appreciated. Actually, I modded way more guns than Mr. Bee. He was superior to me with his graphics capabilities though. He really did a nice job with that part. I have two of his guns I think. I probably have at least 20 guns that I modded for TTS and TUC. I changed the firing sounds and some of the firing characteristics and also the textures. I didn't get into it any deeper than that though. I still have the compile folders I was using for each gun too. Mind you, this all started back around '03 to maybe '05. Long time ago. Nice to know someone else can help jar my memory.
Re: CTF-VM_ChronicZen2017MOD
Posted: Wed Sep 07, 2016 10:11 pm
by EvolutionZero
its a pretty large intro to gun modding tutorial and i dont wanna b the one to get this subject off topic too much, so ill just pm u
Re: CTF-VM_ChronicZen2017MOD
Posted: Fri Sep 09, 2016 12:38 pm
by evilgrins
No bot pathing, eh?
Notice the bots stay pretty close to their base. Though I'd be tempted to edit a UTDMT near their flag to see if you could swoop by and still snag the flag so easy...
In case you don't know what UTDMT are ·
http://unreal-games.livejournal.com/98908.html
Re: CTF-VM_ChronicZen2017MOD
Posted: Sat Sep 10, 2016 6:53 pm
by =(V)=Kevster
evilgrins wrote:No bot pathing, eh?
Notice the bots stay pretty close to their base. Though I'd be tempted to edit a UTDMT near their flag to see if you could swoop by and still snag the flag so easy...
In case you don't know what UTDMT are ·
http://unreal-games.livejournal.com/98908.html
I can bot path it, no big deal. I just have to load the tool into the editor, that does it automatically for me. Had to reload my editor recently - it was doing weird stuff. I'm using v2.1 of the editor.
Re: CTF-VM_ChronicZen2017MOD
Posted: Sun Sep 11, 2016 2:03 am
by EvolutionZero
ya ued can do a lot of wiered things. I dont remember if it was xp or win7, but at least one of those 2 had an issue where if u closed ued while it was minimized, rather than in full screen, then the next time u boot it up, the normal 4 boxes that u can edit the map in, blank out complete white until u replaced the ued files, i dont remember for sure if u need to replace all 3 or not tho.
Re: CTF-VM_ChronicZen2017MOD
Posted: Sun Sep 11, 2016 4:21 pm
by =(V)=Kevster
EvolutionZero wrote:ya ued can do a lot of wiered things. I dont remember if it was xp or win7, but at least one of those 2 had an issue where if u closed ued while it was minimized, rather than in full screen, then the next time u boot it up, the normal 4 boxes that u can edit the map in, blank out complete white until u replaced the ued files, i dont remember for sure if u need to replace all 3 or not tho.
Know exactly what you're talking about EZ. I had that happen too. It annoyed me because I was right in the middle of a big map construction and didn't have the time to mess with it. I just saved the editor files and reloaded it.