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Re: RX8 Feedback 3

Posted: Wed Sep 18, 2019 12:53 am
by =(V)=CandyMan
Nyx wrote: Wed Sep 18, 2019 12:45 am I feel like it's a waste of time. No matter what you'll change there will always be a revert. It's been like this for years.
I doubt that, the translocator is still on, and how many years ago was that put into place? And people are still griping about that.

People can have it one way or another, but they can't have their cake and eat it too, sorry, at some point in time, we have to come to a crossroad and that time is now. The only way I can see us reverting back, is if there is really an issue that effects ALL players and/or the server. People can adapt, it's whether they want to, I can't means I won't, there's a big difference.

Power to the people votes are quite different than the polls run by VM.. at least in my mind. I don't think we've ever overturned a power to the people vote, and we shouldn't have.

Re: RX8 Feedback 3

Posted: Wed Sep 18, 2019 1:36 am
by Nyx
The hull argument with the RX has been going on for almost 7 years at this point, do you not see a pattern?

Re: RX8 Feedback 3

Posted: Wed Sep 18, 2019 12:45 pm
by =(V)=CandyMan
Nyx wrote: Wed Sep 18, 2019 1:36 am The hull argument with the RX has been going on for almost 7 years at this point, do you not see a pattern?
Yes. The only reason we don't have it on the server is because it's not functional. The mechanics of the ZP and the jet aren't, from what I read, compatible with each other. The only way we could get this to work, is if I send the coding over to our other coders and have them create a new ZP compatible with specifically our RX8 and our jet only, which was discussed before. But again, with real life in the way, at this time, that's a dead discussion.

Re: RX8 Feedback 3

Posted: Wed Sep 18, 2019 2:04 pm
by =(V)=RocketJedi
=(V)=CandyMan wrote: Wed Sep 18, 2019 12:45 pm
Nyx wrote: Wed Sep 18, 2019 1:36 am The hull argument with the RX has been going on for almost 7 years at this point, do you not see a pattern?
Yes. The only reason we don't have it on the server is because it's not functional. The mechanics of the ZP and the jet aren't, from what I read, compatible with each other. The only way we could get this to work, is if I send the coding over to our other coders and have them create a new ZP compatible with specifically our RX8 and our jet only, which was discussed before. But again, with real life in the way, at this time, that's a dead discussion.
This why i love the slower speed it levels the playing field and shots are a little easier to land shots. This makes the zero hull no problem

Re: RX8 Feedback 3

Posted: Wed Sep 18, 2019 2:13 pm
by =(V)=CandyMan
=(V)=RocketJedi wrote: Wed Sep 18, 2019 2:04 pm
=(V)=CandyMan wrote: Wed Sep 18, 2019 12:45 pm
Nyx wrote: Wed Sep 18, 2019 1:36 am The hull argument with the RX has been going on for almost 7 years at this point, do you not see a pattern?
Yes. The only reason we don't have it on the server is because it's not functional. The mechanics of the ZP and the jet aren't, from what I read, compatible with each other. The only way we could get this to work, is if I send the coding over to our other coders and have them create a new ZP compatible with specifically our RX8 and our jet only, which was discussed before. But again, with real life in the way, at this time, that's a dead discussion.
This why i love the slower speed it levels the playing field and shots are a little easier to land shots. This makes the zero hull no problem
That makes complete sense, would eliminate the option of the hull, all around. Then we can just focus on the speed/slide, wish this was explained in the fashion like this before. But, oh well.

And going back to what I said before, it wouldn't be called ZP anymore, it'd be a custom mod for Vulpine, specifically made to be compatible with our jet but again, it's a dead discussion, due to real life.

Re: RX8 Feedback 3

Posted: Thu Sep 19, 2019 10:21 am
by Nyx
I wonder if it would be easier to find a way to make it work with newnet. ZP is kind of outdated.

Re: RX8 Feedback 3

Posted: Thu Sep 19, 2019 10:29 am
by =(V)=RocketJedi
Nyx wrote: Thu Sep 19, 2019 10:21 am I wonder if it would be easier to find a way to make it work with newnet. ZP is kind of outdated.
we tried new net and it doesn't work well at all. i personally think its a trash version of ZP zp103 is based off of pure

Re: RX8 Feedback 3

Posted: Thu Sep 19, 2019 11:33 am
by Nyx
I know, I'm aware of that. I was just thinking if there was a way of making them work together.

It actually does more than making shots zero ping. Like just the movement itself feels a lot better even at higher pings. Also fixes the annoying dodging bug if your ping is really low

Re: RX8 Feedback 3

Posted: Thu Sep 19, 2019 12:56 pm
by =(V)=RocketJedi
Nyx wrote: Thu Sep 19, 2019 11:33 am I know, I'm aware of that. I was just thinking if there was a way of making them work together.

It actually does more than making shots zero ping. Like just the movement itself feels a lot better even at higher pings. Also fixes the annoying dodging bug if your ping is really low
what dodging bug?

Re: RX8 Feedback 3

Posted: Thu Sep 19, 2019 1:46 pm
by Nyx
When your ping is too low dodging breaks and you can't dodge anymore unless you jump. It's really annoying. I play on sub 20 ping on eu servers and it's literal cancer. Newnet fixes that.

Re: RX8 Feedback 3

Posted: Thu Sep 19, 2019 3:39 pm
by =(V)=RocketJedi
Nyx wrote: Thu Sep 19, 2019 1:46 pm When your ping is too low dodging breaks and you can't dodge anymore unless you jump. It's really annoying. I play on sub 20 ping on eu servers and it's literal cancer. Newnet fixes that.
my ping is 15 never have that issue on our servers

Re: RX8 Feedback 3

Posted: Thu Sep 19, 2019 3:43 pm
by =(V)=CandyMan
=(V)=RocketJedi wrote: Thu Sep 19, 2019 3:39 pm
Nyx wrote: Thu Sep 19, 2019 1:46 pm When your ping is too low dodging breaks and you can't dodge anymore unless you jump. It's really annoying. I play on sub 20 ping on eu servers and it's literal cancer. Newnet fixes that.
my ping is 15 never have that issue on our servers
Well, butter me up and call me a biscuit, let's give this guy a fucking golden ticket into the chocolate factory.

Re: RX8 Feedback 3

Posted: Thu Sep 19, 2019 3:48 pm
by =(V)=BloodyRabbit
Did my cherry just get popped?

Re: RX8 Feedback 3

Posted: Thu Sep 19, 2019 4:19 pm
by Nyx
I had that issue on 13-15 ping whatever it was shown. Dodging constantly breaking. Gotta stay alive long enough to get it though

Re: RX8 Feedback 3

Posted: Fri Sep 20, 2019 5:38 pm
by =(V)=Kevster
=(V)=CandyMan wrote: Thu Sep 19, 2019 3:43 pm
=(V)=RocketJedi wrote: Thu Sep 19, 2019 3:39 pm
Nyx wrote: Thu Sep 19, 2019 1:46 pm When your ping is too low dodging breaks and you can't dodge anymore unless you jump. It's really annoying. I play on sub 20 ping on eu servers and it's literal cancer. Newnet fixes that.
my ping is 15 never have that issue on our servers
Well, butter me up and call me a biscuit, let's give this guy a fucking golden ticket into the chocolate factory.
Mine is too Candy, but I had to LMAO at your comment. :laugh