ACE issues...

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=(V)=SolarianThunder
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ACE issues...

Post by =(V)=SolarianThunder »

So I am getting kicked due to a "corrupt file" I am running a Cider build, and replaced the same file from the CD. Still no joy...
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Re: ACE issues...

Post by =(V)=~Sean~ »

I have other games that had corrupted dynamic link library files.

I searched and picked a few, then really scoped out what I had. You can probably do the same. Just be careful what you are grabbing.

If you are all fed up with these "custom builds" that are optimized for only certain PC's, I have the actual 2 disc GOTY set. If RJ wants me to upload via FileZilla, I could certainly help ya'll out.
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Re: ACE issues...

Post by =(V)=SILVER_FOX »

I keep getting kicked for this on MH server :( ... Dint know we needed ace on MH ...
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=(V)=RocketJedi
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Re: ACE issues...

Post by =(V)=RocketJedi »

=(V)=SILVER_FOX wrote: Sat Jul 29, 2017 12:52 am I keep getting kicked for this on MH server :( ... Dint know we needed ace on MH ...
someone actually wrote in game they were cheating so I added it. I will white list the NW3 files
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=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
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Re: ACE issues...

Post by =(V)=RocketJedi »

=(V)=SolarianThunder wrote: Fri Jul 28, 2017 10:29 pm So I am getting kicked due to a "corrupt file" I am running a Cider build, and replaced the same file from the CD. Still no joy...
Screen Shot 2017-07-28 at 7.25.23 PM.png
What is a CIder build? mac? linux?
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=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
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=(V)=Mar
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Re: ACE issues...

Post by =(V)=Mar »

ACE will not work on MH, due to a lot of mods that are very bad coded. I removed it from MH.
It will take too much to get all maps to work.
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Re: ACE issues...

Post by =(V)=Mar »

=(V)=SolarianThunder wrote: Fri Jul 28, 2017 10:29 pm So I am getting kicked due to a "corrupt file" I am running a Cider build, and replaced the same file from the CD. Still no joy...
Screen Shot 2017-07-28 at 7.25.23 PM.png
@=(V)=RocketJedi I added this file to whitelist. Is server restart required?
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Re: ACE issues...

Post by =(V)=RocketJedi »

=(V)=Mar wrote: Sat Jul 29, 2017 9:39 am ACE will not work on MH, due to a lot of mods that are very bad coded. I removed it from MH.
It will take too much to get all maps to work.

THanks bud! wht was odd though was that it worked better than RX with all the crazy guns n shit
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=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
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Re: ACE issues...

Post by =(V)=RocketJedi »

=(V)=Mar wrote: Sat Jul 29, 2017 9:41 am
=(V)=SolarianThunder wrote: Fri Jul 28, 2017 10:29 pm So I am getting kicked due to a "corrupt file" I am running a Cider build, and replaced the same file from the CD. Still no joy...
Screen Shot 2017-07-28 at 7.25.23 PM.png
@=(V)=RocketJedi I added this file to whitelist. Is server restart required?
@=(V)=Mar probably but this is a corrupt ut install most likely
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=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
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Re: ACE issues...

Post by =(V)=Mar »

=(V)=RocketJedi wrote: Sat Jul 29, 2017 9:43 am
=(V)=Mar wrote: Sat Jul 29, 2017 9:39 am ACE will not work on MH, due to a lot of mods that are very bad coded. I removed it from MH.
It will take too much to get all maps to work.

THanks bud! wht was odd though was that it worked better than RX with all the crazy guns n shit
I think it's because we have too many packages, will do some testing today locally and see.

=(V)=RocketJedi wrote: Sat Jul 29, 2017 9:44 am
=(V)=Mar wrote: Sat Jul 29, 2017 9:41 am
=(V)=SolarianThunder wrote: Fri Jul 28, 2017 10:29 pm So I am getting kicked due to a "corrupt file" I am running a Cider build, and replaced the same file from the CD. Still no joy...
Screen Shot 2017-07-28 at 7.25.23 PM.png
@=(V)=RocketJedi I added this file to whitelist. Is server restart required?
@=(V)=Mar probably but this is a corrupt ut install most likely
I think it's just a old version of the dll.

---
@=(V)=SolarianThunder
Try again Thunder and see if it's fixed.
Also what OS are you using? Log shows you are on a virtual machine/wine.
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Re: ACE issues...

Post by =(V)=RocketJedi »

@=(V)=Mar I already tried removing all voicepacks and skin packages on RX and it still kicks on certain maps. When I was watching the MH logs the packages went well over 32 and the server was fine.. so not sure whats going on. its really a stupid issue
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=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
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Re: ACE issues...

Post by =(V)=RocketJedi »

@=(V)=Mar do you think we can whitelist some files in ACEFileList.txt ?
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=(V)=BloodyRabbit wrote: Tue Oct 10, 2017 3:13 pm That was EPIC! I just creamed all over my panties!!!
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Re: ACE issues...

Post by =(V)=Mar »

=(V)=RocketJedi wrote: Sat Jul 29, 2017 1:03 pm @=(V)=Mar do you think we can whitelist some files in ACEFileList.txt ?
Yes we can.
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Re: ACE issues...

Post by =(V)=Boyzel »

Screenshot (2).png
My issue since ACE went up is I keep getting a GPF between maps. Here is what the last one showed.
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Re: ACE issues...

Post by Cross_Eyed_Noob »

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look at me, i'm the crash factor now


no but srsly, ACE dosen't like Xconsole for some reason :]
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